Who we are
Through enabling mobile 3D scan capture with our technology,
uGo3D brings next dimension of perspective that opens limitless possibilities.
We are thrilled to be working on products that are pushing the boundaries of security,
medical, and bringing innovation to consumer level mobile product.
Mobile 3D scan tech demo
Mobile app for viewing and shopping furniture
Stanley Yung-Chuan Liu, MD, DDS Assistant Professor of Otolaryngology Co-Director of Sleep Surgery Fellowship Stanford University School of Medicine
“Throw out half million gizmos and walk around with a smartphone to capture faces in 3d. This is true 3d and it isn’t faceswap which is a just photo thing. This is incredible and that 2d photo thing is useless but what’s remarkable about this it comes with real measurements with just a click of a button. We need measurements... “
As a surgeon specializing on facial surgery for conditions such as congenital or acquired deformities or obstructive sleep apnea, a perennial challenge is the question from patients: “what will I look like after surgery?” This seemingly impossible to solve problem had seen an influx of tremendous resources to little tangible results. One of the biggest obstacles lies in the ability to scan the human face efficiently and accurately. Most of us certainly do not have access to Hollywood studios with countless camera angles that do deliver accuracy, but not efficiency. Imagine today if one can scan the human face with something that most of us have: a mobile phone or tablet device. What Ugo3d has done is nothing short of remarkable. Take an iPad, walk around someone (or your own) face, and have a true 3D facial photo which then allows further measurements and even simulations of changes after facial surgery. It is advances like Ugo3d that can change the entire landscape of surgical science, and truly transform it to surgical art!
You will be part of team committed to developing next generation 3d UI interfaces across multiple screen sizes. You will be working in a fast paced environment to deliver graphical assets and specs, as well as focus on the design of mobile UI animations and transitions. You be expected to understand the differences and nuances inherent in the major mobile OSes – iOS, Android, BlackBerry, etc.